Monday, September 8, 2014

Multiplayer Shooter Analysis

For my analysis, I chose from my favorite game, Bioshock. The multiplayer levels are in the second game however. You first select whichever character you desire, and then are placed with an online team with other live players. Your goal is simply to rank as many points and kills as possible, more than the other team. The difference between this game and many other multiplayer shooters, is that you can interact with the environment a bit more uniquely than you would a normal shooter. 
For anyone who is familiar with the regular Bioshock gameplay, they would be revisited by various weapons, characters, and power ups. Players are able to kill with either vigors (deadly powers cast from the hands. All of these have different powers ranging from death from electricity, flame, or ice, exc.) In all the sessions, you are able to regain health kits, bullets, power ups for vigors, or power ups for weapons through vending machines that are also presented in the original games. The players are able to hear these vending machines from a distance with the multiple sayings that the vending machine sounds. Along with the regular weapons like guns and vigors, players are also able to use placed turrets in the level that they can set to target any enemy team member. Just like in the regular games, these turrets take a little bit of time to program, so the using player will be a sitting duck for a small period of time. There is also a hidden big daddy suite somewhere in each play, and if your lucky enough to find it, nobody will be "screwing around" with you. 
The environment is very traditionally identical to the style of the regular games, and you get to visit certain trademarks that are presented in the storylines. There are multiple maps, some ranging with a more enclosed, tight space, while others are more outspread and mazy. While players are frantically running around trying to kill other players, the creepy happy 1920s music is playing in the background. Everything is as it was in the storyline gameplay, just with lots and lots of more killing :)
Overall, when this game was in its peak, it was a thrill to play, but I'm always a sucker for interesting ways to kill people in games, rather than just using a gun and bang. Unfortunately though, I wasn't able to play this recently, as it seems nobody is really playing it online. :/

Here's my level layout for this particular area


Here's a player using a vigor power to attack another player




No comments:

Post a Comment