Here's the history of the level and it's developing stages to get to the final finished look.
Beginning stage: Textures just laid in, not fully completed yet. Fog added. Dry atmosphere. No obvious lighting has been added yet. Still not really comfortable with Maya and UDK yet.
Middle stage: Some textures have been fixed. Spot lights set as place holders for lighting sources. Light color palette has been decided with contrasting colors of blues and yellows.
There is a bit more life, but the library is still dead.
Final Stage: Reworking and setdressing!
Books and props are placed, each placed in varying spots to make the level look less modular and blocky. Light maps have been added and textures have been fixed. Deeper colors have been added to go with the candles. A darker fog has been added to give a more eerie look. Chaos is flying everywhere. Papers, papers everywhere!
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